Spoilers ahead!
A compilation of environment art I made for Outer Wilds: Echoes of the Eye! I was honored to be able to work on Outer Wilds, especially for my first professional project. Here are a bunch of my favorite pieces from development. My focus was on making props and damaged architecture, and took on some visual effects responsibilities later in the project, which I made a separate post for!
A lot of these pieces involved collaboration with my awesome coworkers, including:
Environment Art: Eilish Lambrechtsen, Kindra Dantone, Lara Colson, and Emily Blatnicky.
Concept Art: Ian Jacobson
Art Direction: Wesley Martin
Level Design: Alex Beachum and Loan Verneau
Technical Art: Logan Ver Hoef